Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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7.x
Operating Systems
History
Created: | 11/18/2006 |
Last Modified: | 11/19/2006 |
File Size: | 6.49 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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rakesh nanda said almost 14 years ago:
cool..same thing..nothing else worked and this wrks like a charm :) thanks -
smokeyb53 said over 16 years ago:
Yes this definitely works and by copying the new set to default map1 and deleting the new set, you can get a history clean result even after skinning. Incidentely, I am using Maya 2008 EXT 2 and it works fine in that. Thanks Smokey -
kart said almost 17 years ago:
I agree with you fraktura. This one really works. I have some suggestions though, 1) Update for Maya 8.x (it works until now but you never know) 2) Ability to mass transfer for objects with similar topology. 3) Ability to copy to the existing UV set. (It creates new UV set) 4) Brief Documentation Thanks for the great script! -
fraktura said over 17 years ago:
i did tried several tools to copy UVs from one to another identical objects and after hours and hours i did use yours mel. man thank you! it is working
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