This marking menu of doom is based around the selection tool (Q by default). It uses both left and middle mouse buttons. Features are as follows:
Left Mouse Button -
Object Mode -
Object Selection Masks (with checkboxes)
All Selection Masks On/Off
Component Mode -
Component Selection Masks (no checkboxes)
Middle Mouse Button -
Custom Poly Display
Custom Nurbs Display
Create Quick Select Set
Quick Select Set List
Look through... (list of all cameras)
Select... (list of all cameras)
Look through selected
Select Current Camera
Paint Selection Tool
Where it makes sense, tools are disabled if the appropriate object/camera is not selected. We have tried to identify the most useful of Selection-related tools and features to group together. Any feedback of bugs, interesting uses, or suggested features would be appreciated. Also, if anyone has a good way to overwrite the right-mouse button for this marking menu, please let me know.
- J. Tomasino
Please use the Feature Requests to give me ideas.
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