BlendShapeAttribs v1.1
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Date: 19.2.2007 (Feb)
Modified: 2.3.2007 (Mar)
Info:
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Some may spend more time on Adding new attribute to a control for creating a FACIAL setup according to the BLEND SHAPES.
And also they SET DRIVEN KEY those BLEND SHAPES one by one to that control.
Instead you can use this small script...
This script will add new attributes to the specified controls according to the blendshapes present in the selected blendshape node.
This will also set driven key the blend shapes with the newly created attributes.
Usage:
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Select the BlendShape from outliner and then Ctrl/Shift Select the control where new attributes to be added. Execute the Script!
Check the Script Editor for Output informations.
Warning:
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BlendShape with the name - c,t,v,m,r (Single, Small letters) can't be added to the control as an attribute.
Instead use Capital Letter C,T,V,M,R for naming!
Next version will have automate this problem!
Features:
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-You can update the BLEND SHAPE node and EXECUTE the script again to update the control with the newly created blendshapes.
For:
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Accel Animation Studio
By:
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Kumaresan n Arumugam
Conact:
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kaymatrix@gmail.com
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.