v 1.3
-fixed a prob with a space in save path field. was using c:temp for my previous tests
which still needs to exist for the creation and deletion of bat files which process your
files.
-added some saftey in case theres already a project directory in your output dir
so the proj directory there will not be added to rar file...
v 1.2
-added some info and options
-improved interface
in 1.1
-files or directorys outputted no longer have to be in the project directory
this applies to both references and queued items..
in 1.0.11
-fixed some not critical probs with Add to Queue Window
-discovered a new problem to watch out for [has to do with same folders already in
save location.. plz read known problems in helpfile]
in 1.0
-added option to queue any files or folders withing project dir to be exported
-added a simple image browser and file manager for add to export queue window
-added option to add text file with scene info.. etc.
-added an option to Create .bat file for easy command line rendering in ver 0.9
(tested working on a few different scenes in Maya 6 and 6.5)
(should work fine in maya 5)
[Features]
- Export Referenced Files, current workspace.mel, and your scene file
to a folder of your choice. So they can be opened on another
computer simply by seting project directory and loading scene.
or Just backed up for later use.
- Add text file with scene info.. etc.
- Create .bat file for easy command line rendering
- Delete all Entire ShaderGroups with no object attached
- List and Set Project Directory within UI
- Export whole Directorys in Project Folder with References
[ex: maybee you have a zbrush dir in Project Folder
you would like exported]
- Compress Output as RAR file (some rar options)
[winrar for dos for win/dos must be installed www.rarsoft.com]
- Specify dosRAR Location
...plz read help file for more info
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.