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UVAutoRatio 1.3.5 for Maya (maya plugin)

Auto unify ratio between surface and UV area

License
Button download
27,444 Downloads

Compatibility

  • 2008, 8.x, 7.x, 6.x

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:06/19/2007
Last Modified:09/25/2008
File Size: 463 KB

Version History

24 September - Mac version updated
PPC processors now supported

11 September - Mac version updated
Fixed a bug in the 8.5 build that prevented it loads in Maya 8.5

26 August 2008 - Mac version released
This is your first Mac release so please let us know if you encounter any issues.

09 July 2008 - Linux version of 2.2 Pro is released
Visit the website for a download link.

24 June 2008 - Version 1.3.5 Basic & 2.2 Pro released
Support added for 64-bit Linux with Maya 8.0, 8.5 and 2008.  Several bugs fixed and documentation improved.

12 June 2008 - Version 1.3 for Linux is released
Supports Maya 2008 (ext 1 & 2), 8.5 and 8.0.  Just 32-bit support with this release but expect 64bit support very soon.  The Linux version of 2.0 will also be coming out shortly in both 32 and 64bit flavours.

5 June 2008  - Version 2.0 for Windows is released
Version 2.0 is a commercial release of this plugin with massive improvements.    We will continue to keep this free version here but why not visit our website and download the free trial of 2.0 so you can try out all the great new features we've added since 1.3

15 February 2008 - Version 1.3 released
1) Maya 2008 support
2) 64-bit support
3) An installer - no more copying scripts around etc..
4) Completely re-written codebase
5) It's faster - not that is was slow before :)
6) Fixed a major uv-set bug
7) Verbosity logging option exposed to the UI
8) Fixed a memory leak
9) Better error handling
10) Linux version still 1.2 though :(

12 October 2007 - Update
We've been working on some pretty nice features for version 2.0 but thought we'd update version 1.0 for the current users. The major things are 64bit support, Linux support and an easier install process. We've also fixed some bugs! Hope you continue to enjoy using it, and look out for version 2.0 coming soon!

23 June 2007 - Users Group Goes Live
Since launching the plugin, we've had a lot of feedback (thanks!), and we think it would be great for everyone to bring these discussions to an open forum. So we've created the discussion group UVAutoRatio-Users using Google Groups. It's a place where you guys can post your opinions, make feature requests, report bugs, show off ways you've used the plugin, test beta versions and interact with the developers directly.

18 June 2007 - Version 1.0 released
We're excited to announce the release of version 1.0 of a new plugin for Maya called UVAutoRatio! The plugin is made to turn a truely mind-numbing and lengthy task into one that is easy, quick and even a little fun (especially if you know the alternative process). What does it do? Well, the plugin will automatically scale the UVs of polygon meshes to give a consistent ratio between surface-area and UV-area across several meshes! We worked with an artist from the games industry to help make this plugin more intuitive and friendly for artists, and to make sure it contains the right features. Have a play and let us know what you think.