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The powerful multi-influence, multi-axis corrective blendshape deformer is now available for Maya 8.5.
Authored by Micheal B. Comet this plug-in allows you to sculpt corrective blendshapes from a trouble pose, store them and gives full control over how and when the blendshape reacts. It also alleviates the need for complicated expressions, calling corrective blendshapes in trouble areas like the shoulder by allowing more than one influence and rotations on more than one axis.
With this plug-in you can:
Quickly create corrective blendshapes for loss of volume in a bound mesh.
Fix problems such as pinching wrists
Simulate muscle collisions such as calf and thigh, biceps etc.
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Read Me and License information as well as example scenes are contained in the RAR file.
Video tutorials to come.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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