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MT__multicoated_optical_element 1.0 for Maya

To avoid confusion, I did NOT call this little...

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Created:12/17/2004
Last Modified:12/17/2004
File Size: 11.9 KB
To avoid confusion, I did NOT call this little 12node beauty a lens shader... although it is exactly that: Multicoated_oe simulates a lens element as it is used in any good old camera - with several protective coatings on it. The amount of spectral reflection is easily controllable via a gammacorrection node. From "invisible" to "soap bubble". To optimize render times against quality, the "coating"-layer within the layered shader can be killed.

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