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discreteNoise 1.0 for Maya

Discrete tiled 2D noise as described here:...

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Created:01/02/2005
Last Modified:01/03/2005
File Size: 58.4 KB
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  • Joojaa

    Joojaa said about 19 years ago:

    Its a good example allright but leaves things to be desired, filtering for one. Anyway this can be done in MR with a ramp of sorts, but it leaves even more to be desired. Anyway mr does not usnerstand all maya nodes and expression nodes are one of those But this is actualy so common a shader thing that someono should publish and maintain. its not realy a hard thing to do.
  • neo2600

    neo2600 said about 19 years ago:

    Does anyone know how o get these expression based shaders to work in Mental Ray?

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