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bloodshotEye 1.0 for Maya

Level of bloodshotness is controlled by the...

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Created:11/20/2002
Last Modified:05/12/2003
File Size: 28.8 KB
Level of bloodshotness is controlled by the bloodshotLevel ramp node.
Works well as an ordinary eye when bloodshot-level is set low.

Create a NURBS-sphere, rotate 90 degrees in X, in the hypershade import bloodshotEye.mb and MM drop it onto the sphere.

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