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The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2011, 2010, 2009, 2008
Bugs (12 reported) Help make this item even better. Your bug reports are appreciated!
Date | Priority | Title | Status |
---|---|---|---|
01/30/2018 | high | Can't open it with Maya 2018 (student version) | Pending |
08/27/2017 | medium | Opening with Maya 2018 (student version) | Pending |
07/28/2017 | low | Nico Foot bug (and a solution) | Pending |
10/23/2016 | low | Referencing memeory bug | Pending |
11/09/2015 | medium | file does not opening | Pending |
04/08/2015 | low | Bug with eyes | Pending |
03/17/2014 | low | Back Left leg popping | Pending |
04/07/2012 | high | Tail rotation problem | Pending |
05/16/2011 | medium | Movement bug | Pending |
04/21/2011 | low | tail direction when cog_CON rotated | Pending |
08/23/2010 | low | Unable to open | Pending |
07/06/2010 | low | maya 2008 64 | Closed |
Bugs
Tail rotation problem
Status | pending |
---|---|
Priority | high |
Date | 04/07/2012 |
Submitted by | eonxx |
I figured out that when I rotate the arrow controller about like 90 degrees and then rotate the base of the tail it make a weird rotation and glitch. I was doing a cat like animation and was rotating his body and I found out that the tail is not working properly when the body is rotated.
Thanks
Comments on this bug:
-
David Latour said over 10 years ago:
for my own usage I added orient constraint (with maintain offset) C_tailFk01_NUL --> DEF_C_hip02_JNT so FK tail would inherit hip rotation.
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