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Compatibility
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2015, 2014, 2013, 2012, 2011, 2010
Q/A
Correctly export fbx to unity
Date: | 10/20/2014 |
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Submitted by: | Lutscher |
since I'm just a Unity programmer with minor experiences with Maya I can't achieve to export the rigged Mike model as fbx to test this character inside of Unity.
All I did was selecting the masterGroup inside the outliner and exported this selection. It gave me those warnings/errors.
Could somebody provide me some information about how to export the rigged model properly?
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Replies to this question:
Jason Baskin said about 10 years ago: