Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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8.x
History
Created: | 09/23/2008 |
Last Modified: | 09/23/2008 |
File Size: | 1.66 MB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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nawaz said about 16 years ago:
Thats very good for a basic elephant rig. I haven't animated it, but did get some idea to rig an elephant myself. Few suggestions : 1. have a toe and heel pivot for the feet. Animators would need that for a walkcycle. 2. for the trunk and the tail the ctrl's pivot point should rather be at the corresponding joint, so that the trunk/tail curl becomes more natural. (Could easily add a parent r s , instead of constraining it.) 3. Some FK controls for the spine could work well too. Overall its a great great start!!and thanks for sharing man. Keep up the good work. waiting to see some more.
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