Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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8.x, 7.x
History
Created: | 04/17/2007 |
Last Modified: | 04/22/2007 |
File Size: | 1.91 MB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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roman1001 said almost 13 years ago:
Really excellent model! Thank you so much for making this free! I had the same problem rendering in Maya 2012 but was able to get it to work by following the steps on this post (by Sanctuary): https://forums.cgsociety.org/archive/index.php/t-280114.html I then saved a new file, reopened, and it rendered just fine. -
man boy said almost 13 years ago:
why cant i render this,even a single frame wont render pc hangs up -
jraja said almost 15 years ago:
Thanks and this is so cool James...I will sure use this in my works and give you the credits...! -
Shuu said over 15 years ago:
This is a pretty decent semi-realistic facial rig, with pretty good controls allowing some very nice lip-sync acting. Though there are few issues with the way the face is rigged, where certain muscle are moving incorrectly, such as the upper eyelid blink would cause the cheek to move up, where as in real life, the upper eye lid would just come down on its own. Also the left brow is causing the right cheek to move, where the right doesn't, so when moving both side of the brows, the face would look pretty strange. -
flak_monkey said over 17 years ago:
I think that this rig could use some serious revisions. There are no controls for the nose by itself that I can find, and it is difficult to do any one thing on the face, even though it's technically impossible to do in reality, without everything moving. I do not like how the brow is set up, I would like to have the option to turn the reactive musculature off. I also cannot make him blink all the way for some reason. Overall, it's an excellent rig, and I really like the modelling. But it has some severe limitations. Where are the lower lip controls? Also, when you can make him blink, you cannot raise the brow at the same time without the eyes opening back up. -
andylt1 said over 17 years ago:
Very high quality and proffesional. big thanks -
Harshad Bari said over 17 years ago:
You have done a nice job. The shapes are really fluid and theres no skin crashing even at extremes(unless someone does it purposefully... hehe). -
Cyclic Goddard said over 17 years ago:
I have to say, this is a great character... I have always wanted to create a head with all of these expressions. It would be fun to get a version with a baked texture like you have in the preview.
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