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Compatibility
-
2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008, 8.x
Q/A
Spine Joints
Date: | 02/13/2015 |
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Submitted by: | jfhtx |
When I select character_grpx and export as FBX to AUTODESK FBX Viewer I have the animations of the 4 legs, the neck, etc but the Spine are not moving and stay in place and doess'nt follow the animated "main_ctrlx".
How to make the spine joints follow the "main_ctrlx"?
THanks.
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Replies to this question:
i clemens said almost 10 years ago:
jfhtx said almost 10 years ago:
i clemens said almost 10 years ago:
jfhtx said almost 10 years ago:
i clemens said almost 10 years ago:
jfhtx said almost 10 years ago: