5. Applied now the materials to the models. See my materials below
16. Final fine tuning of particles. Position the time slider at 40 frame. Click PArray Particles, go to modify and from Particle generation adjust Use rate to 600. Then right click on the Particles, activate object properties, and enable Motion Blur, select image then click ok. See figure
Unhide and unfreeze all objects, click on camera, go to modify and activate Render Effect Pass with a total pass of 2. And finally press F10, go to Renderer, Object Motion Blur click apply. Frame duration to .5 samples to 10, duration subdivision to 10. Select source box, right click , choose object properties and untick Renderable.
This is my raw scene figures ( unrendered)
Then fire up RENDER.
The day scene render
The night scene render
Comments and critics are welcome
All Rights Reserved:
Creating Waterfalls Tutorials
Arch Ronel K. Pabico
rpadc2002@yahoo.com
Author: arch ronel
Submitted: 2008-05-22 00:55:19 UTC
Tags:
Software: 3dsmax
Views: 75,066
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