A set of tools to aid in the daily VRay work.
Updated for VRay 1.5 SP2.
Matrix-Weighted Exposimeter V. 1.19 : very
similar in principle to that of dSLR, it allows for different weighting
of each slice/square in which the image is divided, as well as allowing
a different range of pixel brightnesses to be chosen for the exposure
(akin to real world lens filters).
Entirely customisable for
behaviour.Now with auto-white balance and preset manager!
From V. 1.16 it supports exposure / White Balance animation through the script.
Please note this is
not meant to be a frame by frame tool: doing so will result in
flickering (like for standard dSLRs) and will likey lead to max crashes
due to maxscript memory heap overload.
Keep previews small, Nth frame at around 1 second, and go in and refine
by hand activating "Auto Key" from the max interface and exposing the
problematic areas.
UPDATE:
The Sample Rate calculator, new with 1.19, is an early attempt at DMC AA optimisation.
It will render a sample pass with whatever DMC AA (ONLY!) settings you
have, analise the sample rate, and guestimate a new threshold value (AA
noise threshold only) so that the BIAS setting may be met (+- 2.5%).
The BIAS indicates the pixel brightness average in the sample pass (where ~0 is min sampling, and ~1 is max sampling).
Physcam Auto-Focus:Finds the closest object surface directly in front of the camera, and focuses the VRay Physical Camera to it.
Added DoF Preview
rendering (near-realtime) for Physical Cameras which have been created
with the Physcam Converter Script (so physical cameras parented to, and
overlapping perfectly, a standard one) .
The function works only under Max2008, due to the fact that previos
viewport grabbing methods would refresh the framebuffer before
grabbing, losing the DoF effect. Implementation for earlier versions is
possible and under study.
A drawback of the new grabbing method, though, is that you'll have to
have the current viewport (the one selected just before pressing the
script button, any viewport will do.) free of dialog boxes and such, as
the grab will read from video memory and grab those as well.
For this reason, the script now pops up in the BOTTOM RIGHT CORNER of your screen, away from what's normally the camera view.
Please note that the
preview is NOT accurate as to the Physcam. It's just meant as a visual
queue to understand where the camera has focused.
VRay Realtime Sky V.1.01:
Allows realtime update of the VRay sky in viewport, through any change
of sun position or parameter. Changes the Sun intensity for DISPLAY
ONLY, not at rendertime, to allow for sky visibility without a Physical
camera exposure. IMPORTANT NOTE: it's strongly suggested to keep
the Background Texture Size at something like 256 in the vieport driver
preferences to obtain optimal realtime performance. If updates seem
sluggish, slow, or impossible, that's what you want to change.
Updated the to refresh the viewport as soon as it's activated,
and changed the viewport-only multiplier to 0.02 to better reflect the
default Physcam camera exposure for the new Vray Sun and Sky models.
VRay rendertime infos 1.2:
Shows some useful settings while vray is rendering, to allow for easy
troubleshooting of scenes that seem to render for "too long", without
interrupting the rendering phase
Now with material interpolation min/max settings.Added in some GI options (don't render final image, GI modes and so on)
VRay Light Monkey V0.3 : allows for mass change of vray light's properties, for selected or all, in very quick fashion.Updated for 1.5 Final-sp1
VRay stuff collector V.1.1: Collects VRay specific
objects and maps (proxies, VRay HDRI maps and so on) along with the max
file and normal maps into a folder
Now with support for IES profiles
Matrix-Weighted Exposimeter V. 1.19 : very
similar in principle to that of dSLR, it allows for different weighting
of each slice/square in which the image is divided, as well as allowing
a different range of pixel brightnesses to be chosen for the exposure
(akin to real world lens filters).
Entirely customisable for
behaviour.Now with auto-white balance and preset manager!
From V. 1.16 it supports exposure / White Balance animation through the script.
Please note this is
not meant to be a frame by frame tool: doing so will result in
flickering (like for standard dSLRs) and will likey lead to max crashes
due to maxscript memory heap overload.
Keep previews small, Nth frame at around 1 second, and go in and refine
by hand activating "Auto Key" from the max interface and exposing the
problematic areas.
Anything to Physcam : converts max standard cameras and viewports to VRay Physical Cameras, along with FoV animation.A bug is present when converting a Camera View to physcam, will try and fix it asap.As a workaround, select the camera and conver it through the "convert camera" button.
Physcam Auto-Focus:Finds the closest object surface directly in front of the camera, and focuses the VRay Physical Camera to it.
Physcam parameters cloner: allows for quick copy/paste operations on VRay Physical Cameras
Physcam Presets Deck: Similar to the one above, but with a neat
12-slots deck which is session persistant and immediate in its usage
PPT/LC calculator: Expresses sample sizes in pixels (rather than normalised image ratio) and subdivs as shading rates (rather than absolute numbers)
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.