3dsmax Tutorials
Tutorials
-
3ds Max Tutorial - How to make a "Runescape" Style Scene -- Part 1.0
-
This tutorial demonstrates how to model a park bench in 3dmax. Created in (2005) for www.sketchophrenia.com For starters start a new scene or reset 3ds max so you have a fresh clean start on this model. Step 1 Ok first thing is to click the create menu on the top right of your screen and clic...
-
烟花效果 在time configuration(时间配置)里面把动画的格式设置为pal格式,时间长度为两百帧。 在创建面板中,选择空间扭曲的下拉菜单的力,创建一个drag(阻力),time on(开始时间)设定为-50,time off(结束时间)设定为300。勾选unlimited(无限范围)选项,勾选linear dampening(线性阻尼),xyz轴设置为6% 在顶视图中,创建一个gravity(重力),strength(强度)设定为.09,类型:planar(平面的) 在前视图中,创建一个wind(风力),把它的名称改为大风,strength(强度)设定为.009,d...
-
蜡烛 创建圆柱体,半径1,高度.37m, 高度分段15,cap分段6.边数18把它转换为可编辑多边形并进行建模。添加涡轮平滑修改器。添加噪坡修改器,比例设为9.7,强度设为xyz=3.添加柱形的uvw贴图修改器。把芯给分离起来。 芯 在芯上面创建圆图形并把它转换为可编辑样条线。把上面的顶点向上拖动。把右边的线段给删掉并给左边上面的线段拆分。添加一个车削修改器并焊接内核。添加平面的uvw贴图修改器。 烛光焰光线模拟 创建一个泛光灯并排除烛光焰模型,把它的倍增设为5,颜色设为255 224 170,衰减类型设为平反比,开始.75,勾选显示.使用并显示远距衰减,0 开始,28结束。...
-
Hello again, Jalo here, how are yours? I hope you are fine..... In the part number 1 of this tutorial we saw conceptualization and modeling and we spoke of the important thing that it is, to prepare correct modeling, that soon was animated, then being started off to be anticip...
Page 1 of 1