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this model is compatible with your game engine of choice.
- FBX (rigged)
- OBJ (no rig)
Maps for Unreal Engine 4:
- BaseColor_Red
- BaseColor_Blue
- Emissive_Red
- Emissive_Blue
- MetallicRoughnessOcclusion
- Normal
*Manual included
Default:
- AlbedoTransparency_Red
- AlbedoTransparency_Blue
- Emissive_Red
- Emissive_Blue
- MetallicSmoothness
- Normal
Specular setup:
- AlbedoTransparency_Red
- AlbedoTransparency_Blue
- Emissive_Red
- Emissive_Blue
- SpecularSmoothness
- Normal
*Manual included
- AmbientOcclusion
- BaseColor_Red
- BaseColor_Blue
- Emissive_Red
- Emissive_Blue
- Metallic
- Roughness
- Normal_DirectX
- Normal_OpenGL
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