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this is a normal paintbrush sketch. once when i woke up in the morning i was so desperate of creating something, so it ended up to this one..
33 Views
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This is a concept art for one of the charecters I did for my Masters project. Character is supposed to be a chinese girl working on the fish market.
33 Views
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Arn10.jpg Editor's Pick
Hello,I have been working on this portrait for past few months ,for the model i have just used one of my old heads,and changed few things.base textures were painted in zbrush 3.1 with the help of projection master and polypainting,later on i used lot of maxon's bodypaint and photoshop to paint some more details on the textures,so it was back and forth process between zbrush 3.1 and bodypaint for all texture maps.displacement and bump maps were extracted from zbrush 3.1.
For rendering I am using Mentalray with imagebased lighting .I am using MISSS Fast skin shader for the characters skin and Eyes.Eyebrows were made in maya painteffects .
For the modeling base mesh in Maya, Mudbox and Zbrush for all sculpting and detailing.Finally the image was composited in Photoshop
739 Views
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INTERIOR - Living room 01 Editor's Pick
The light and the details were our focused intention.979 Views
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Mascote Liquida Natal Editor's Pick
Mascote em forma de Código de barras para o cliente CDL Natal. O mascote será usada na promoção anual de título Liquida Natal. A agência responsável é a Armação Publicidade e o diretor de arte responsável, Modrak Freire.1068 Views
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3d Iguana Editor's Pick
OK, so here is the Natural photo and i add the 3d model of Iguana . this character has been made in maya, Zbrush & Photoshop.955 Views
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I drew this creature in 1998. After learning how to paint in Photoshop and using a Wacom Tablet, I came across this guy and at the suggestion of my buddy, I decided to render it out.
703 Views
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Papageno - The Bid Man Editor's Pick
"Papageno" from Mozart. The man who lives in the wood with the birds.
This is a 3D/2D illustration. I've been inspired by the old master painting but more focus on the texture and environment.
It took 1 month, with concept, and rigging. I've worked a lot between Maya and Zbrush, textured in Mudbox (prefer this one), and pushing the illustration details in photoshop. I did the matte paint in Photoshop too.
High Definiton (3500*1677)
http://www.vdhalexis.com/papageno/papageno_high.jpg
Here is the different steps (3Dpass/occ/maya):
http://www.vdhalexis.com/papageno/papageno_scenecompare.jpg
Hope you'll enjoy.
Cheers780 Views
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Streets of Boston Editor's Pick
Concept painting image taken from the "And he didn't call project" made by Iosif Kefalas & Tony Filaditis943 Views