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Skeletor_03.jpg Editor's Pick
I spent a little time bringing the Skeletor sculpture I did in ZBrush into 3ds Max to texture and render it. Tried to stick to the original colors and didn’t want to stray too far from the “He’s a toy” feel.
I used the Multi Map Exporter plugin for ZBrush to export a cavity and displacement map as a base for the textures. And then Rendered with Mental Ray.1221 Views
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gladiator Editor's Pick
3C character created with Maya, zbrush and photoshop. Semi realistic soldier1655 Views
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Dancer_Large_01.jpg Editor's Pick
I’ve been wanting to do some Brazil inspired 3d since I moved to Brazil a while back… so finally the last couple of weeks I’ve been spending my spare time working on this carnival Samba dancer. 3ds Max and Zbrush, and all rendered in Mental Ray. The outfit is somewhat based on an outfit worn by Natália Guimarães at the 2009 Rio carnival.
More on my website:
http://www.characterink.com/2010/11/14/carnival-girl/1396 Views
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Scooter created with Maya, zbrush and photoshop. Nurbs and polygons. a metal material applied. No texture
142 Views
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3D character created with Maya, zbrush and photoshop. Semi realistic soldier
93 Views
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LastTycoon_960x1280.jpg Editor's Pick
It seems to me that rabbits, always have something to hide. Look me I`m so cute whit those innocent eyes, and long fluffy ears...and then they go plotting behind our backs. Don`t belive rabbits, they are little sinister beasts with world domination and new order on their minds.
Image was renderd in passes: beuuty, AO, hair and composed in
photoshop where I made cc and added final touch.1072 Views