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  • Skeletor_03.jpg Editor's Pick

    CharacterInk on 10/30/2010

    I spent a little time bringing the Skeletor sculpture I did in ZBrush into 3ds Max to texture and render it. Tried to stick to the original colors and didn’t want to stray too far from the “He’s a toy” feel.

    I used the Multi Map Exporter plugin for ZBrush to export a cavity and displacement map as a base for the textures. And then Rendered with Mental Ray.

    5 comments

    1221 Views

  • gladiator Editor's Pick

    Daniel Midholt on 9/18/2010

    3C character created with Maya, zbrush and photoshop. Semi realistic soldier

    1 comment

    1655 Views

  • Dancer_Large_01.jpg Editor's Pick

    CharacterInk on 12/11/2010

    I’ve been wanting to do some Brazil inspired 3d since I moved to Brazil a while back… so finally the last couple of weeks I’ve been spending my spare time working on this carnival Samba dancer. 3ds Max and Zbrush, and all rendered in Mental Ray. The outfit is somewhat based on an outfit worn by Natália Guimarães at the 2009 Rio carnival.

    More on my website:
    http://www.characterink.com/2010/11/14/carnival-girl/

    1 comment

    1396 Views

  • scooter side

    Daniel Midholt on 9/18/2010

    Scooter created with Maya, zbrush and photoshop. Nurbs and polygons. a metal material applied. No texture

    0 comments

    142 Views

  • mercenary CU

    Daniel Midholt on 9/18/2010

    3D character created with Maya, zbrush and photoshop. Semi realistic soldier

    0 comments

    93 Views

  • LastTycoon_960x1280.jpg Editor's Pick

    maxalex on 2/7/2012

    It seems to me that rabbits, always have something to hide. Look me I`m so cute whit those innocent eyes, and long fluffy ears...and then they go plotting behind our backs. Don`t belive rabbits, they are little sinister beasts with world domination and new order on their minds.
    Image was renderd in passes: beuuty, AO, hair and composed in
    photoshop where I made cc and added final touch.

    0 comments

    1072 Views

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