Modeless Maya File Browser and custom Open Scene Dialog with scene thumbnails and note display. Tools for dealing with playblasts, references and more...
Make the process of rigging and animating characters in Maya easy by using MEL scripts. No need to worry about naming joints properly anymore. Run the script to create a skeleton that moves as a bipedal human character. Then use walkTool to animate a walk cycle in less than a minute!
A useful little script I wrote to quickly change reflections and refractions settings for raytracing, caustics, final gathering, and more, via an input value.