With the release of Maya 2009 the options
available for render passes increased tremendously. This is usually a
good thing. But in doing so, some of the easy methods for creating
custom render passes, such as an Ambient Occlusion pass, no longer work
as they did in Maya 2008. Apart from crea...
I real life, you don't have to worry about fingers passing through objects in order to pick them up. The density of your hand is sufficiently large enough to cause friction when you hand collides with other pieces of solid matter, thereby allowing you to grab hold of something and not letting it ...