▼ Tutorials
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Face Crack Tutorial: Part 1 Rig removal and clean plate generation in Shake by Tahl Niran. After quite a few requests for tutorials on this subject, I have dug up an old shot for a short film I worked on a few years back. The film was shot on a variety of formats and mastered at 1k for a 35mm ...
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Simple Set Extension in Shake by Tahl Niran. Set extensions and compositing matte paintings are some of the most spectacular and satisfying shots that a compositor can work on. In this tutorial we will be looking at a very simple application of the principles involved. I have also included an ...
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Compositing Ambient Occlusion and channel based lighting. By Tahl Niran. Hi this is another in a series of my shake tutorials. Although I am using big words in the tut name, what I am really interested in covering here is a workflow for relighting and tweaking the lighting of 3d CGI in a como...
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UV Map Now or UV Map Later With a little tinkering and the right movie as input, you can make a displacement node perform UV mapping within Shake, putting an ordinary still image into motion. Instead of mapping an image onto an object, map absolute UV addresses. By subtracting a refer...
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Multipass Rendering : Quick Tutorial by Tahl Niran. Introduction Most people know that you can get the best results from outputting multiple passes from your 3d app and then tweaking these in 2d. What I have put together is a simple breakdown of a setup which will allow you a lot of control i...
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Keyer Math 101: The basics by Tahl Niran. Introduction This is not a tutorial about how to get perfect keys and get great integration of your bluescreen/greenscreen elements. I also acknowledge that shake ships with two awesome plug-in keyers and one very dubious default chroma key. Before we l...
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