
captain-granite
- Joined
- Aug 24, '09
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Thanks for your reply Joojaa. I understand that $2000 isn't to much in workstation land but I'll have to make the best of it. The idea for know, based on your input is; Intel i72600K 3.4 Ghz with 16GB 1600Mhz Ram for my master workstation. On a core to core base the Intel beats the AMD by far. T…
Hi, I am a last years 3D animation student and currently working on a dual core AMD with a Quadro FX3700 card and 8GB Ram. While I am progressing in the course, the scale of my projects are progressing aswell and my current system is having a hard time to keep up. The poly count of one my latest…
http://www.dropbox.com/gallery/13245712/1/Aidess?h=12a9f9 I have made some bigger pictures to share. The wings right now are just for refferences/show. The feathers of the actual wings are supposed to overlap the skin/muscles that I try to create on her back.
Hi people, I have started working on a charachter in order to learn Zbrush and get a better understanding for a next gen game charachter. What I have now is a base body mesh for an angel. I would like to ask your opinion about topology, anatomy, or any other, you can think of that will help me in …
It is just the start of all your problems. As soon as you start upgrading your system for Maya there is no end to it. It is hard to have a system that can keep up with the software. Why don't you start with upgrading your memory ? Doesn't cost you to much and both your OS and Maya will love it. W…
When you can select the influenced vertices go to the component editor and than the tab smooth skin or rigid skin. Depending on wich bind skin type you did use. You wil find there which bones are influencing these vertices and with what amount. You can change the amouth manual until you have the des…