Tilt Shift in Shake tutorial
2 Comments
Page 1 of 1
Again, something photoshop has many tuts for but none for Shake.
T1.png
The photo is from a video clip found online.
T1.png is a screen shot of the node tree.
1. Import photo
2. Add RotoShape
3. Do Not connect photo or RotoShape until RotoShaping is complete
T2.png
T2.png is a screen shot of the RotoShaped area.
1. After the initial Roto is completed (group) use (edge) to "feather"
2. That is the "inside" RotoShape that you see
3. Copy the photo and RotoShape
4. Add the other nodes and connect the tree
5. Adjust "ZDefocus" and "HueSaturation" until desired look
T3.png
T3.png is a screen shot showing the 'feathered" RotoShape1 area
T4.png
T4.png is a screen shot showing the "feathered" RotoShape3 area (The opposite of RotoShape1 based on the invert node)
T5.png
T5.png is a screen shot showing the "feathered" effect of the RotoShapes. Click the left side of the "Over" node to view this
1. The ZDefocus" node numbers were adjusted
T6.png
T6.png is a screen shot showing the completed "Tilt Shift"
1. The "HueSaturation" node numbers were adjusted
T1.png
The photo is from a video clip found online.
T1.png is a screen shot of the node tree.
1. Import photo
2. Add RotoShape
3. Do Not connect photo or RotoShape until RotoShaping is complete
T2.png
T2.png is a screen shot of the RotoShaped area.
1. After the initial Roto is completed (group) use (edge) to "feather"
2. That is the "inside" RotoShape that you see
3. Copy the photo and RotoShape
4. Add the other nodes and connect the tree
5. Adjust "ZDefocus" and "HueSaturation" until desired look
T3.png
T3.png is a screen shot showing the 'feathered" RotoShape1 area
T4.png
T4.png is a screen shot showing the "feathered" RotoShape3 area (The opposite of RotoShape1 based on the invert node)
T5.png
T5.png is a screen shot showing the "feathered" effect of the RotoShapes. Click the left side of the "Over" node to view this
1. The ZDefocus" node numbers were adjusted
T6.png
T6.png is a screen shot showing the completed "Tilt Shift"
1. The "HueSaturation" node numbers were adjusted
Page 1 of 1
Author: Shakey Jake
Submitted: 2010-08-26 21:39:19 UTC
Tags: Tilt
Software: Shake
Views: 12,176
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