A CG character modeled using modo 601, auto-rigged and animated using Mixamo and rendered in modo. Part of my learning process to do character animation.
A CG character modeled using modo 601, auto-rigged and animated using Mixamo and rendered in modo. Part of my learning process to do character animation.
A CG character modeled using modo 601, auto-rigged and animated using Mixamo and rendered in modo. Part of my learning process to do character animation.
Test shots from Project Eden (project-eden.blogspot.com), my attempt to create a photorealistic CG Earth. Created using Houdini using data from NASA's Blue Marble 2005. Composited in Nuke and After Effects.
Test shots from Project Eden (project-eden.blogspot.com), my attempt to create a photorealistic CG Earth. Created using Houdini using data from NASA's Blue Marble 2005. Composited in Nuke and After Effects.
Test shots from Project Eden (project-eden.blogspot.com), my attempt to create a photorealistic CG Earth. Created using Houdini using data from NASA's Blue Marble 2005. Composited in Nuke and After Effects.
Test shots from Project Eden (project-eden.blogspot.com), my attempt to create a photorealistic CG Earth. Created using Houdini using data from NASA's Blue Marble 2005. Composited in Nuke and After Effects.
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