Miguel Winfield
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Miguel Winfield submitted the file MG-Picker Studio For Windows,MacOS,Linux (Free License) for Maya Report 2015-11-04 20:40:18 UTC
Powerful picker tool enables you to create free-style picker without any prior knowledge in coding. (more)
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Miguel Winfield submitted the file MG-Picker Studio For Windows,MacOS,Linux (Commercial License) for Maya Report 2015-11-04 20:38:55 UTC
Powerful picker tool enables you to create free-style picker without any prior knowledge in coding. (more)
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Miguel Winfield posted in Get extra bezier points while keeping the bezier curve in API Report 2015-05-05 11:59:45 UTC
Hi guys, am using QPainterPath to mimicing the bezier curve that you could achieve by using photoshop pen tool. Actually what I use doesn't matter ... (more) -
Miguel Winfield is now selling Maya Animator's Utility Belt: MGtools pro for MacOSX for Maya in the marketplace Report 2012-05-15 11:28:40 UTC
If you are a animator currently using maya,then you gotta need it (more)
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Miguel Winfield is now selling Maya Animator's Utility Belt: MGtools pro for MacOSX for Maya in the marketplace Report 2012-05-15 11:28:32 UTC
If you are a animator currently using maya,then you gotta need it (more)
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Miguel Winfield posted in MGtools 2.5: indispensable toolkit for Maya animators in MEL Report 2011-12-27 09:58:16 UTC
Hi~ I hope am not in a wrong board :PMGtools 2.5 is a toolkit makes maya animator's life much much easier. There are tons of useful features built... (more) -
Miguel Winfield posted in Polygon normal checking issue and zero UV area checking in API Report 2011-10-30 07:21:59 UTC
Thanks man~~ Yes it is easy for mixed normal model, which you can use conform tools in maya. but the main issue is,there may be tons of parts of a... (more) -
Miguel Winfield posted in Polygon normal checking issue and zero UV area checking in API Report 2011-10-29 09:47:53 UTC
Hi there~ Currently am working on writting a tool on checking the polygon normal. but it seems that the normal are just a vector in 3D space, it is... (more) -
Miguel Winfield posted in UV winding order issue in API Report 2011-10-02 20:51:06 UTC
Sorry got busy outside these days. Am back and find your reply, I will try it :P thanks Joojaa, u r really wonderful. (more) -
Miguel Winfield posted in UV winding order issue in API Report 2011-09-29 08:10:20 UTC
Hello~~I try this in API codes, and find it works, but for some polygons it just goes wrong : If check the crossproduct of vector(1,2) and vector (... (more)
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