When for the first time I saw Maya 2011 and learned about QT I thought that it must be hard. Most of the time companies won't integrate other things in their programs sufficiantly. But, after a week of working with QT, I must say that god bless all those people in Autodesk. Developing an interfac...
In this tutorial we will rig a spider like robot, same settings will be used for rigging the insect legs. Most of the times the leg setup for this type of character will include using spring IK but, spring IK will force you to forget FK like movement like ball Row in biped characters. In this ...