▼ Images
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Tv discussion program 017
Discussion for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for10x10ft (7x7m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX, DXF
Specifications
Plugins Used: Mental Ray
Geometry: Polygonal
Polygons:132564
Vertices: 87342
Textures: Yes
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.183 Views
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Virtual Broadcasting TV News Studio 028
Virtual sets that are required for any modern show for TV channels.
Details
Is a high quality model to add more details and realism to the project. Suitable for 30x30ft (21x21m) physical studio. Detailed drawings and plans Modeled in Real World Scale. All objects are properly named and grouped.
Post production studios can use the original formats to customize the studio to their preference. Scene is ready to render with professional shaders and lighting. All objects are ready to use in your visualizations. The whole scene has been optimized, are prepared for V-ray 2.0 with 3ds max 2010.
Formats
max
obj - simple object without textures and materials (with mapping included)
fbx - simple object without materials (with mapping and textures included)
dxf
Software
*.max - 2010 or higher
Renderers
V-Ray *.max - 2.0 or higher - with textures and shaders
Polygons: 1978020
Vertices: 1323726
Mail us for questions and special requests.
Our other models, click the user name to see the full gallery.
Usage License
All rights reserved. All *.max, *.obj, *.fbx, models included on this the resale of this data is strictly prohibited. All models can be used for commercial purposes only by owners who bought this colection. The sharing of data is strictly prohibited unless that user has written authorization from.
Enjoy.
53 Views
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News Studio 004
News for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for 10x10ft (7x7m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX
Specifications
Plugins Used: Mental Ray
Geometry: Polygonal
Polygons:145034
Vertices: 98721
Textures: No
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.84 Views
-
News Room Studio 002
News for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for 20x20ft (14x14m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX
Specifications
Plugins Used: Mental Ray
Geometry: Polygonal
Polygons:158.480
Vertices: 95,321
Textures: Yes
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.103 Views
-
3D Image Gallery, Compositing Image Gallery, Animated Shorts Gallery, High end comput Editor's Pick
Gallery
▼ Images
-
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The Maxx Editor's Pick
This is my take on Sam Keith’s The Max. The Maxx is a very abstract character that changes form quite a bit from image to image, but this my culmination of the character existing in the Outback of Pangaea. I wanted this image to fall somewhere between surreal and realistic much like the character and comic do, so hopefully it achieves this.
I started this project a long long time ago and have worked on it on and off. Ihave no idea how long I ever actually spent on it but probably way too long. It’s always been my experimental piece so a lot of the stuff on here I hadn’t tried before at the time. It took me down some rabbit holes between not having a strong enough computer to complete the sculpt at one point, obsessing over color detail from all angles thinking about maybe a 3D print or animated poster which lead to wanting to attempt a real hair sim (which ended up being a deep deep rabbit hole, but I settled on a sculpt with a little paint over in the final image here). I decided I finally wanted to wrap up this project so I spent a week wrapping it up and putting together renders for this composite.
The models were started in Maya and finished in Zbrush. Textures were started in Photoshop and finished in Zbrush and Cinema 4D Body Paint and are all hand painted. Final renders we created in Maya Mental Ray and composites in Photoshop. The only minor airbrushing is applied to the hair and feathers, and a couple small composite mask bleeds around the rock.
1521 Views
-
Bruce LotusArt Editor's Pick
Character was create in Zbrush and rendered in Maya with Mental Ray1689 Views
-
LastTycoon_960x1280.jpg Editor's Pick
It seems to me that rabbits, always have something to hide. Look me I`m so cute whit those innocent eyes, and long fluffy ears...and then they go plotting behind our backs. Don`t belive rabbits, they are little sinister beasts with world domination and new order on their minds.
Image was renderd in passes: beuuty, AO, hair and composed in
photoshop where I made cc and added final touch.1072 Views
-
Dancer_Large_01.jpg Editor's Pick
I’ve been wanting to do some Brazil inspired 3d since I moved to Brazil a while back… so finally the last couple of weeks I’ve been spending my spare time working on this carnival Samba dancer. 3ds Max and Zbrush, and all rendered in Mental Ray. The outfit is somewhat based on an outfit worn by Natália Guimarães at the 2009 Rio carnival.
More on my website:
http://www.characterink.com/2010/11/14/carnival-girl/1396 Views
-
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MitoFront.jpg Editor's Pick
Image created while I was a student in Escuela Trazos, Madrid.988 Views
-
Still from Sony ' NEX5' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html1250 Views
-
Still from Sony ' Handycam CX520' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html7700 Views
-
Still from Sony 'ZX1' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html1163 Views
-
Skeletor_03.jpg Editor's Pick
I spent a little time bringing the Skeletor sculpture I did in ZBrush into 3ds Max to texture and render it. Tried to stick to the original colors and didn’t want to stray too far from the “He’s a toy” feel.
I used the Multi Map Exporter plugin for ZBrush to export a cavity and displacement map as a base for the textures. And then Rendered with Mental Ray.1221 Views
-
Rorschach_01.jpg Editor's Pick
A quick sculpt I did of Rorschach from Watchmen… modeled in ZBrush and rendered in 3ds Max with Mental Ray.1266 Views
-
Living Room - Daylight Editor's Pick
Basic living room environment and how different lighting conditions between (Daylight, afternoon and night) might change the environments' impression and mood.
Intrigued to hear any comments with praise :) or criticism that I would learn from.
Environment modeled in Maya with few elements used from Evermotion library887 Views
-
sample visualization and design work Editor's Pick
Design work from visualization and interior design using various techniques and software.1374 Views
-
-
-
pegasus Editor's Pick
3D character created with Maya, zbrush and photoshop. Semi realistic soldier1241 Views
-
gladiator Editor's Pick
3C character created with Maya, zbrush and photoshop. Semi realistic soldier1655 Views
-
Chicken.jpg Editor's Pick
I make this character Drmaya done.
As well as the sand. Rig these characters
Took approximately 3 days.
Video Rig :
3 Min
Size : 7 Mb
Linke : http://filesplash.com/gzntook3i1m2/Chicken_Rig.mp4.html
Good Luck1215 Views
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News for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for 15x15ft (10.5x10.5m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications.
File Formats Available:
MAX, 3DS, OBJ, FBX, DWG, DXF
Specifications
Plugins Used: Mental Ray
Geometry: Polygonal
Polygons:87654
Vertices: 75467
Textures: No
Materials No
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.
65 Views
======================
Model Info;
- Modeled in 3ds Max 2012
- Modular
- All Geometry Named Appropriately
- 1 Modular Pieces.
- Modeled in Real World Scale
Overall Width : 3 7/8" (100mm)
Outer Diameter Tubing : 3/4" (20mm)
Diagonal Bracing : 1/4" (5mm)
Wall Thickness : 0.08" (2mm)
*********************************
Specifications;
- Plugins Used: V-Ray
- Geometry: Polygonal
- Polygons: 10848
- Vertices: 5392
File Formats Available;
MAX, 3DS, OBJ, FBX, DAE, DXF, C4D
*********************************
This a Collection of Collections
Other collection ID's are;
Square Trusses
Square Truss Standard: 24 objects
Mini Square Truss: 7 objects
Light Duty Square Truss: 9 objects
Big Square Truss: 10 objects
Triangular Trusses
Triangular Truss Standard: 41 objects
Mini Triangular Truss: 14 objects
Beam Truss Standard: 24 objects
*********************************
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
Usage License:
You may NOT sell or give away any files found in this zip package without express permission.
Enjoy.
86 Views
News for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for 10x10ft (7x7m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX
Specifications
Plugins Used: Mental Ray
Geometry: Polygonal
Polygons:12572
Vertices: 10379
Textures: Yes
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.
76 Views
News for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for 20x20ft (14x14m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX, DWG, DXF
Specifications
Plugins Used: V-Ray
Geometry: Polygonal
Polygons:227543
Vertices: 147465
Textures: Yes
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.
148 Views
Editor's Pick
Gallery
▼ Images
-
-
The Maxx Editor's Pick
This is my take on Sam Keith’s The Max. The Maxx is a very abstract character that changes form quite a bit from image to image, but this my culmination of the character existing in the Outback of Pangaea. I wanted this image to fall somewhere between surreal and realistic much like the character and comic do, so hopefully it achieves this.
I started this project a long long time ago and have worked on it on and off. Ihave no idea how long I ever actually spent on it but probably way too long. It’s always been my experimental piece so a lot of the stuff on here I hadn’t tried before at the time. It took me down some rabbit holes between not having a strong enough computer to complete the sculpt at one point, obsessing over color detail from all angles thinking about maybe a 3D print or animated poster which lead to wanting to attempt a real hair sim (which ended up being a deep deep rabbit hole, but I settled on a sculpt with a little paint over in the final image here). I decided I finally wanted to wrap up this project so I spent a week wrapping it up and putting together renders for this composite.
The models were started in Maya and finished in Zbrush. Textures were started in Photoshop and finished in Zbrush and Cinema 4D Body Paint and are all hand painted. Final renders we created in Maya Mental Ray and composites in Photoshop. The only minor airbrushing is applied to the hair and feathers, and a couple small composite mask bleeds around the rock.
1521 Views
-
Bruce LotusArt Editor's Pick
Character was create in Zbrush and rendered in Maya with Mental Ray1689 Views
-
LastTycoon_960x1280.jpg Editor's Pick
It seems to me that rabbits, always have something to hide. Look me I`m so cute whit those innocent eyes, and long fluffy ears...and then they go plotting behind our backs. Don`t belive rabbits, they are little sinister beasts with world domination and new order on their minds.
Image was renderd in passes: beuuty, AO, hair and composed in
photoshop where I made cc and added final touch.1072 Views
-
Dancer_Large_01.jpg Editor's Pick
I’ve been wanting to do some Brazil inspired 3d since I moved to Brazil a while back… so finally the last couple of weeks I’ve been spending my spare time working on this carnival Samba dancer. 3ds Max and Zbrush, and all rendered in Mental Ray. The outfit is somewhat based on an outfit worn by Natália Guimarães at the 2009 Rio carnival.
More on my website:
http://www.characterink.com/2010/11/14/carnival-girl/1396 Views
-
-
MitoFront.jpg Editor's Pick
Image created while I was a student in Escuela Trazos, Madrid.988 Views
-
Still from Sony ' NEX5' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html1250 Views
-
Still from Sony ' Handycam CX520' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html7700 Views
-
Still from Sony 'ZX1' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html1163 Views
-
Skeletor_03.jpg Editor's Pick
I spent a little time bringing the Skeletor sculpture I did in ZBrush into 3ds Max to texture and render it. Tried to stick to the original colors and didn’t want to stray too far from the “He’s a toy” feel.
I used the Multi Map Exporter plugin for ZBrush to export a cavity and displacement map as a base for the textures. And then Rendered with Mental Ray.1221 Views
-
Rorschach_01.jpg Editor's Pick
A quick sculpt I did of Rorschach from Watchmen… modeled in ZBrush and rendered in 3ds Max with Mental Ray.1266 Views
-
Living Room - Daylight Editor's Pick
Basic living room environment and how different lighting conditions between (Daylight, afternoon and night) might change the environments' impression and mood.
Intrigued to hear any comments with praise :) or criticism that I would learn from.
Environment modeled in Maya with few elements used from Evermotion library887 Views
-
sample visualization and design work Editor's Pick
Design work from visualization and interior design using various techniques and software.1374 Views
-
-
-
pegasus Editor's Pick
3D character created with Maya, zbrush and photoshop. Semi realistic soldier1241 Views
-
gladiator Editor's Pick
3C character created with Maya, zbrush and photoshop. Semi realistic soldier1655 Views
-
Chicken.jpg Editor's Pick
I make this character Drmaya done.
As well as the sand. Rig these characters
Took approximately 3 days.
Video Rig :
3 Min
Size : 7 Mb
Linke : http://filesplash.com/gzntook3i1m2/Chicken_Rig.mp4.html
Good Luck1215 Views
-
News for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for 10x10ft (7x7m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX, DXF
Specifications
Plugins Used: Mental Ray
Geometry: Polygonal
Polygons:15864
Vertices: 7934
Textures: No
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.
36 Views
Talk show for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for 10x10ft (7x7m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX, DXF
Specifications
Plugins Used: V-Ray
Geometry: Polygonal
Polygons:172742
Vertices: 97685
Textures: Yes
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.
49 Views
Entertainment for TV channels or modern virtual sets that are required for any night show.
Is a high quality model to add more details and realism to the project.
Suitable for 30x30ft (21x21m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX, DXF
Specifications
Plugins Used: V- Ray
Geometry: Polygonal
Polygons:89281
Vertices: 78703
Textures: Yes
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.
68 Views
Is a high quality model to add more details and realism to the project.
Suitable for 30x30ft (21x21m) physical studio.
Detailed drawings and plans are available in AutoCAD format for physical manufacturing.
Max 2010,2011,2012 exporting to OBJ, FBX, and 3DS to get in other 3D applications. Performing all Materials preview images, HDR, Lights, Textures stage setup is ready to commit or be combined and presented in their scene contains.
Textures folder in the Max archive 'Textures' is. .mat and .mtl
File Formats Available:
MAX, 3DS, OBJ, FBX, DWG, DXF
Specifications
Plugins Used: V-Ray
Geometry: Polygonal
Polygons:843677
Vertices: 858415
Textures: Yes
Materials Yes
Animated: No
Rigged: No
FBX version with full scene hierarchy and lights, including transferring to another application.
The max file contain the scene with all its lights and shaders.
All objects are properly named and grouped.
-Post production studios can use the original formats to customize the studio to their preference.
For questions and requests, please send us mail.
Our other models, click the user name to see the full gallery.
If you buy please rate it.
Enjoy.
228 Views
Editor's Pick
Gallery
▼ Images
-
-
The Maxx Editor's Pick
This is my take on Sam Keith’s The Max. The Maxx is a very abstract character that changes form quite a bit from image to image, but this my culmination of the character existing in the Outback of Pangaea. I wanted this image to fall somewhere between surreal and realistic much like the character and comic do, so hopefully it achieves this.
I started this project a long long time ago and have worked on it on and off. Ihave no idea how long I ever actually spent on it but probably way too long. It’s always been my experimental piece so a lot of the stuff on here I hadn’t tried before at the time. It took me down some rabbit holes between not having a strong enough computer to complete the sculpt at one point, obsessing over color detail from all angles thinking about maybe a 3D print or animated poster which lead to wanting to attempt a real hair sim (which ended up being a deep deep rabbit hole, but I settled on a sculpt with a little paint over in the final image here). I decided I finally wanted to wrap up this project so I spent a week wrapping it up and putting together renders for this composite.
The models were started in Maya and finished in Zbrush. Textures were started in Photoshop and finished in Zbrush and Cinema 4D Body Paint and are all hand painted. Final renders we created in Maya Mental Ray and composites in Photoshop. The only minor airbrushing is applied to the hair and feathers, and a couple small composite mask bleeds around the rock.
1521 Views
-
Bruce LotusArt Editor's Pick
Character was create in Zbrush and rendered in Maya with Mental Ray1689 Views
-
LastTycoon_960x1280.jpg Editor's Pick
It seems to me that rabbits, always have something to hide. Look me I`m so cute whit those innocent eyes, and long fluffy ears...and then they go plotting behind our backs. Don`t belive rabbits, they are little sinister beasts with world domination and new order on their minds.
Image was renderd in passes: beuuty, AO, hair and composed in
photoshop where I made cc and added final touch.1072 Views
-
Dancer_Large_01.jpg Editor's Pick
I’ve been wanting to do some Brazil inspired 3d since I moved to Brazil a while back… so finally the last couple of weeks I’ve been spending my spare time working on this carnival Samba dancer. 3ds Max and Zbrush, and all rendered in Mental Ray. The outfit is somewhat based on an outfit worn by Natália Guimarães at the 2009 Rio carnival.
More on my website:
http://www.characterink.com/2010/11/14/carnival-girl/1396 Views
-
-
MitoFront.jpg Editor's Pick
Image created while I was a student in Escuela Trazos, Madrid.988 Views
-
Still from Sony ' NEX5' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html1250 Views
-
Still from Sony ' Handycam CX520' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html7700 Views
-
Still from Sony 'ZX1' video Editor's Pick
This is a still from a video I did for Sony
You can see the video here - http://www.fuse-design.org/videos.html1163 Views
-
Skeletor_03.jpg Editor's Pick
I spent a little time bringing the Skeletor sculpture I did in ZBrush into 3ds Max to texture and render it. Tried to stick to the original colors and didn’t want to stray too far from the “He’s a toy” feel.
I used the Multi Map Exporter plugin for ZBrush to export a cavity and displacement map as a base for the textures. And then Rendered with Mental Ray.1221 Views
-
Rorschach_01.jpg Editor's Pick
A quick sculpt I did of Rorschach from Watchmen… modeled in ZBrush and rendered in 3ds Max with Mental Ray.1266 Views
-
Living Room - Daylight Editor's Pick
Basic living room environment and how different lighting conditions between (Daylight, afternoon and night) might change the environments' impression and mood.
Intrigued to hear any comments with praise :) or criticism that I would learn from.
Environment modeled in Maya with few elements used from Evermotion library887 Views
-
sample visualization and design work Editor's Pick
Design work from visualization and interior design using various techniques and software.1374 Views
-
-
-
pegasus Editor's Pick
3D character created with Maya, zbrush and photoshop. Semi realistic soldier1241 Views
-
gladiator Editor's Pick
3C character created with Maya, zbrush and photoshop. Semi realistic soldier1655 Views
-
Chicken.jpg Editor's Pick
I make this character Drmaya done.
As well as the sand. Rig these characters
Took approximately 3 days.
Video Rig :
3 Min
Size : 7 Mb
Linke : http://filesplash.com/gzntook3i1m2/Chicken_Rig.mp4.html
Good Luck1215 Views
-