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RH AutoRig 3.2.3 for Maya (maya script)

An auto biped rigger with some extra tools

License
Button download
6,645 Downloads

Compatibility

  • 2014, 2013, 2012, 2011, 2010, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:05/05/2013
Last Modified:12/16/2016
File Size: 255 KB

Keywords

Rig, maya, Rigging, Auto rig

Q/A

Problem with BlendShape GUI, Maya2009

Date:06/26/2014
Submitted by: narghat narghat narghat narghat

Hi,
I really enjoy your RIG system but I found two problem on Maya 2009.
I am using Windows, Maya 2009 64bit, RigHelper v3 and v3.1
When I click on "Setup Bound Skeleton", the new window "Bound Skel" as an incorrect visualization. I changed easily the script andworks.


The second problem:
I am trying to click the "Standard Blendhape GUI" but I had an error. I can't solve it.

// Error: No object matches name: L_faceShapes1.inputTarget[0].baseWeights[66]
The Blendshape GUI don't load tools into the facial GUI
I didn't move the facial GUI.

Replies to this question:

  • Nick Dupree

    Nick Dupree said over 10 years ago:

    If you want to send me the scene file I can fix it. I have never come across that error before :P

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