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Quadruped Rigger -- automated rigging for four legged characters 1.1.1 for Maya (maya script)

Automated rigging for four legged characters in Maya to get a solid rig for animation with a short setup time.

License
Button download
10,568 Downloads

Compatibility

  • 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008, 8.x

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:07/05/2011
Last Modified:09/27/2016
File Size: 123 KB

Keywords

animation, maya, mel, Rigging, Tips

Q/A

four finger

Date:11/28/2011
Submitted by: zat zat
Hi, thanks for share this amazing script!
there is a possibility to rig a four finger legs?

Replies to this question:

  • i clemens

    i clemens said about 13 years ago:

    You can just take the finalized rig and put in the fingers yourself. Currently there is no function to do this via the script. Sorry ;)
  • salam646

    salam646 said over 12 years ago:

    Hi, thanks for the amazing script ! whenever i try to complete the rig i got error message // Error: Cannot find procedure "icCRbuildCurve". can u plz tell me how to fix the problem. i ll be thankful if u tell how to fix the problem. with regards,
  • Replyindent
    i clemens

    i clemens said over 12 years ago:

    [quote=salam646]Hi, thanks for the amazing script ! whenever i try to complete the rig i got error message // Error: Cannot find procedure "icCRbuildCurve". can u plz tell me how to fix the problem. i ll be thankful if u tell how to fix the problem. [/quote] hi salam646, this will be quick reply from the top of my head as I am currently not on my desk. This error can happen once in a while for some reason. In the downloaded scripts there should be one named like icQRbuildControls.mel or similar. The requested procedure should be located in there. Just source this script by itself. Open the script editor and type "source icQRbuldControls.mel" without the quotes and then run the rigger again. If this doesn't help I have to ask you to wait until monday as I will be able to help more efficiently then. Sorry for the inconvenience.

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