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The MIT License (MIT)
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Compatibility
-
2016, 2015, 2014, 2013
Operating Systems
History
Created: | 05/17/2015 |
Last Modified: | 07/07/2016 |
File Size: | 640 KB |
Bugs (9 reported) Help make this item even better. Your bug reports are appreciated!
Date | Priority | Title | Status |
---|---|---|---|
04/05/2019 | high | Scrub timeline hiding geometry | Pending |
05/07/2018 | high | animation crash | Pending |
12/24/2015 | low | IK/FK Snap not functioning | Pending |
11/22/2015 | medium | no useable controls | Pending |
08/29/2015 | low | shoulder bone flip | Closed |
08/01/2015 | low | Anim Tools does not match | Closed |
07/11/2015 | high | maya2016 crash | Closed |
07/05/2015 | high | global scal | Closed |
06/23/2015 | high | Attribute editor stops updating! | Closed |
Bugs
IK/FK Snap not functioning
Status | pending |
---|---|
Priority | low |
Date | 12/24/2015 |
Submitted by | nufar shaked |
Love the tool, just have one issue that I need to understand if it's a bug or if I just don't know how to use.
I'm trying to use the "Snap IK to FK/Snap FK to IK" attribute on the "thigh_skn_ikFkBlend_ctrl" but I don't see it making any difference so I'm not sure if I'm using it right. (Same for the arms)
Could you post a tutorial for this feature or just explain it here if this is something that is working. If it's still not working, please let me know.
Thank you very much in advance!
Comments on this bug:
-
Nilesh Jadhav said about 9 years ago:
Thanks for your query Nufar ! Well, there are few attributes and nodes which I added in CDK for future purpose !. they are thr but not working for you, bcoz you do not have thoes tools which Im using for my production like pose manager (ik-fk snap attribute build for my own pose manager), animation transfer ,bake tools etc. Simply you can delete thoes attributes there is nothing connected to thoes attributes.
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