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QTown 2.1.0 for Maya (maya script)

Build a fractal city based on selected polygons

License
Button download
26,595 Downloads

Compatibility

  • 2017, 2016, 2015, 2014, 2013, 2012, 2011

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:09/21/2009
Last Modified:04/30/2017
File Size: 279 KB

Keywords

city, building, fractal

Feature Request

I figured out how to make the shader assignment work

Status:pending
Date:03/05/2014
Submitted by:ian wilmoth ian wilmoth
you can ignore that other feature request. It wasn't the hardest thing ever, but it would be nice if in the documentation/tutorial you showed the workflow you have to use to make the shader and texture assignments work, as to me it seemed intuitive as something you would do after the geometry, not before. But hey, once you know how it works it's really no problem. Thanks again for a great script.

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