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The MIT License (MIT)
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Compatibility
-
2010, 2009, 2008, 8.x
Operating Systems
History
Created: | 12/29/2009 |
Last Modified: | 01/24/2011 |
File Size: | 47.4 KB |
Keywords
Bugs (13 reported) Help make this item even better. Your bug reports are appreciated!
Date | Priority | Title | Status |
---|---|---|---|
04/02/2014 | medium | issue with right arm | Pending |
05/08/2012 | high | Rig breaks after scene reopen | Pending |
08/09/2011 | medium | Fingers orientation | Pending |
06/07/2010 | high | Window problem | Pending |
06/03/2010 | low | Problem with right arm IK stretch and right Elbow Lock | Pending |
05/27/2010 | low | maya 2011 little problem | Closed |
05/03/2010 | medium | upLeg Rotation Limitation | Pending |
03/11/2010 | high | // Error: Cannot find file "js_toggleRef" for source statement. // | Closed |
03/07/2010 | low | Failure to create Rigg | Pending |
01/15/2010 | low | upperArm twisting | Pending |
01/12/2010 | low | second rig failure | Pending |
01/11/2010 | low | how to fix the bugs on version 0.7.0 | Closed |
01/10/2010 | low | upper arm twist and deform | Closed |
Bugs
Fingers orientation
Status | pending |
---|---|
Priority | medium |
Date | 08/09/2011 |
Submitted by | Guillaume Dubois |
When I create the rig, no matter the orientation I give to the finger's dummy, the orientation of the finger's bones doesn't change. This is quite anoying cause it doesn't match the oriention I gave to my modeling when I try to animate.
Anyway, very nice job. It is so nice to be able to create this rig in a few clic.
Thank you
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