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Team Fortress 2 - Scout 2.0.0 for Maya

The Scout from Team Fortress 2.

License
Button download
28,076 Downloads

Compatibility

  • 2013

Operating Systems

  • Windows

History

Created:11/17/2012
Last Modified:01/05/2014
File Size: 13.1 MB

Keywords

male, Rig

Feature Request

Bat

Status:pending
Date:06/14/2014
Submitted by:theredspartn theredspartn
I can't figure out how to attach the bat to either one of the models' hands, I've looked through everything I can think of to try and find a 'Parent' option for it, but I can't. I'm not sure whether you put that in or not, but if you did, could you tell me what to do and as soon as possible because I was planning on animating this for my demo for my college application. Thanks :)

Comments on this feature request:

  • Enkidu13

    Enkidu13 said almost 11 years ago:

    Hey there. Sorry I never added an attribute that parented the bat to the hands automatically. You can parent the bat yourself by: Finding "Cntrl_Parent_Bat_group" (if you select "Cntrl_Bat" and hit Up arrow it should get you there. Keep this open in your outliner. To parent the bat to the hand, First select the hand controller that you wish to hold the bat with, then the "Cntrl_Parent_Bat_group" and go to Constrain>Parent. You should now be able to move the hand and have the bat follow, as well as have the bat animated offset from the hand (as the constraint isnt over the controller, but rather the group) Hope this helps. If not I can upload a video or something to make it easier? Cheers
  • theredspartn

    theredspartn said almost 11 years ago:

    Thank you so much, it's working great now. You were a ton of help! Thanks mate :D
  • theredspartn

    theredspartn said almost 11 years ago:

    I used this Rig in my Animation Reel for my college application and got in, mainly due to the work I did with the Scout. So, all I can say is thank you very much for all of your help and for putting this rig on Creative Crash in the first place. Cheers.

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