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HEAVY CHARACTER RIG 1.0.0 for Maya

Team Fortress Character

License
Button download
17,555 Downloads

Compatibility

  • 2011

Operating Systems

  • Windows

History

Created:01/21/2011
Last Modified:01/21/2011
File Size: 11.7 MB

Feature Request

Facial Rig

Status:pending
Date:02/01/2011
Submitted by:iamspid3rman iamspid3rman
facial rig could be slightly better, so that the animator doesn't have to have all these cluster, maybe if they were able to just key certain attributes from the channel editor would have been nice.

Comments on this feature request:

  • Sachin Pokhriyal

    Sachin Pokhriyal said almost 14 years ago:

    Thanks next time definitely i am going to add separate controller for facial.Again thanks for your advice.
  • pandalope

    pandalope said over 13 years ago:

    I like the rigging style you used for the face where it becomes more like sculpture. Some nice additions would be general movers for like, brow up down (L/R), etc. Another thing that would be really nice would be cheek bone controls, eye controls similar to how you did the mouth, and ear controls. One nice thing to add on those controllers is blend shapes to further define what you're moving. For instance on the general lower lip mover, you add control to a blend shape that curls the lip. Or for the eye controller, a blend shape that does an eye squint, etc

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