Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2008, 8.x
History
Created: | 09/11/2006 |
Last Modified: | 03/12/2010 |
File Size: | 648 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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shadasha12 said about 13 years ago:
dont separate the eye brows i love the unibrow -
Jason Baskin said almost 16 years ago:
Thanks for the comments, tuffie and maulik13. Those problems have all been fixed in the latest release. Best, Jason -
tuffie said almost 16 years ago:
Overall good rig. A few issues though. It would be nice if the face controls panes were not polys or were grouped somehow to be easily hidden for playblasting. Also, the clavicles seem to be rotating the shoulders- hard to get any shrug type motion with them. -
maulik13 said almost 16 years ago:
Thanks for a good rig. I found a problem so thought to let you know. When I scale the character wrist IK does not work well, so when I rotate the wrist (twist motion) hand flips in IK. -
Dan Ayling said almost 16 years ago:
Great rig, loving the facial controls -
Niral Rajani said about 16 years ago:
I like the facial setup ... nice ... Keep it up -
Pooya Gharahgozli said over 16 years ago:
This Rig is Amazing, i love the character and i had a great time animating it. here's a link: https://pooyag.cgsociety.org/gallery/608338 Thanks! :) -
lizardj said over 17 years ago:
I have seen many top notch animation done using this rig. It is very capable and has an advanced facial setup, well deserving the recognition! The author has also wrote an auto-rigging script "called Rig-O-Matic" that can be found right here, I highly recommend people checking that out as well. -
Mikademius said over 17 years ago:
You have to compensate for the constraints using the hip controls. I like this rig. The character is extremely funny and the rig has a lot of good controls. I guess knee constraints should be implemented regarding my comment above. 'd also like to see a lipsynch control too. The facial setup for the eyebrows are also a bit hard to use. It would be better if you separated them. -
Ken said almost 18 years ago:
its really good...but id like to see some knee constraints...kinda hard trying to make it walk...
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