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Ruins Shatter Matter Plugin updated - Ruins 4.5
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Ruins Shatter Matter Plugin updated - Ruins 4.5
openmaya, added 2012-09-27 23:06:07 UTC 130,447 views  Rating:
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RUINS is a shatter plug-in for maya Very quickly and can be precision shatter.

For more information visit http://www.nshatter.com/ruins3.0/ruins3.0.html

ruins_4

precise

Ruins 4.5 can support OPENCLand PHYSX3.2.1 accelerated.... New UI and can
use field to drived rigid body.

what's new in ruins 4,5 ?

1 Support OpenCL, What's OpenCL ? 

OpenCL is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in 
personal computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed 
and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to 
scientific and medical software.

IF you want to know more, please visit: http://www.khronos.org/opencl/ 

Ruins 4.5 supports the following Intel CPU and Nvidia GPUs:

Intel Core i7 Processors Extreme Edition 
Intel Core i7 Processors 
Intel Core i5 Processors 
Intel Core i3 Processors 
Intel Xeon Processors, 5500 series 
Intel Xeon Processors, 7500, 7400 series 
Quad-Core Intel Xeon Processor 5400, 3300 series 
Dual-Core Intel Xeon Processor, 5200, 3100 series 
Intel Core 2 Extreme Processor, 9000 series
Intel Core 2 Quad Processor, 9000 series
Intel Core 2 Duo Processor, 8000 series 
Intel Core 2 Duo Processor E7200 

GPU: Nvidia Geforce 8800 or quadro FX 4800 and 512M display memory above.

Operating Systems:
Microsoft* Windows* 7 and vista, Linux , MAC OS 10.7; MAC OS support openCL perfectly! 

2  Support physx3.2.1  
   
    Add useGravity attribute....  
    Add  Active attribute...  =rigid body and passive body can covert each other
    Add  follow attribue...  mean Rigid body can follow the movement of parent objects.( joint or group). only use field      to device. 


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