Ruins Shatter Matter Plugin updated - Ruins 4.5
RUINS is a shatter plug-in for maya Very quickly and can be precision shatter.
For more information visit http://www.nshatter.com/ruins3.0/ruins3.0.html
Ruins 4.5 can support OPENCLand PHYSX3.2.1 accelerated.... New UI and can use field to drived rigid body.
what's new in ruins 4,5 ?
1 Support OpenCL, What's OpenCL ?
OpenCL is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in
personal computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed
and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to
scientific and medical software.
IF you want to know more, please visit: http://www.khronos.org/opencl/
Ruins 4.5 supports the following Intel CPU and Nvidia GPUs:
Intel Core i7 Processors Extreme Edition
Intel Core i7 Processors
Intel Core i5 Processors
Intel Core i3 Processors
Intel Xeon Processors, 5500 series
Intel Xeon Processors, 7500, 7400 series
Quad-Core Intel Xeon Processor 5400, 3300 series
Dual-Core Intel Xeon Processor, 5200, 3100 series
Intel Core 2 Extreme Processor, 9000 series
Intel Core 2 Quad Processor, 9000 series
Intel Core 2 Duo Processor, 8000 series
Intel Core 2 Duo Processor E7200
GPU: Nvidia Geforce 8800 or quadro FX 4800 and 512M display memory above.
Operating Systems:
Microsoft* Windows* 7 and vista, Linux , MAC OS 10.7; MAC OS support openCL perfectly!
2 Support physx3.2.1
Add useGravity attribute....
Add Active attribute... =rigid body and passive body can covert each other
Add follow attribue... mean Rigid body can follow the movement of parent objects.( joint or group). only use field to device.
www.nshatter.com
For more information visit http://www.nshatter.com/ruins3.0/ruins3.0.html
Ruins 4.5 can support OPENCLand PHYSX3.2.1 accelerated.... New UI and can use field to drived rigid body.
what's new in ruins 4,5 ?
1 Support OpenCL, What's OpenCL ?
OpenCL is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in
personal computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed
and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to
scientific and medical software.
IF you want to know more, please visit: http://www.khronos.org/opencl/
Ruins 4.5 supports the following Intel CPU and Nvidia GPUs:
Intel Core i7 Processors Extreme Edition
Intel Core i7 Processors
Intel Core i5 Processors
Intel Core i3 Processors
Intel Xeon Processors, 5500 series
Intel Xeon Processors, 7500, 7400 series
Quad-Core Intel Xeon Processor 5400, 3300 series
Dual-Core Intel Xeon Processor, 5200, 3100 series
Intel Core 2 Extreme Processor, 9000 series
Intel Core 2 Quad Processor, 9000 series
Intel Core 2 Duo Processor, 8000 series
Intel Core 2 Duo Processor E7200
GPU: Nvidia Geforce 8800 or quadro FX 4800 and 512M display memory above.
Operating Systems:
Microsoft* Windows* 7 and vista, Linux , MAC OS 10.7; MAC OS support openCL perfectly!
2 Support physx3.2.1
Add useGravity attribute....
Add Active attribute... =rigid body and passive body can covert each other
Add follow attribue... mean Rigid body can follow the movement of parent objects.( joint or group). only use field to device.
www.nshatter.com
Author: openmaya
Submitted: 2012-09-25 22:36:44 UTC
Tags: maya, opencl, cuda, dynamic, and Shatter
Software: Maya
Views: 130,447