Editor's Pick
Gallery
I started this project a long long time ago and have worked on it on and off. Ihave no idea how long I ever actually spent on it but probably way too long. It’s always been my experimental piece so a lot of the stuff on here I hadn’t tried before at the time. It took me down some rabbit holes between not having a strong enough computer to complete the sculpt at one point, obsessing over color detail from all angles thinking about maybe a 3D print or animated poster which lead to wanting to attempt a real hair sim (which ended up being a deep deep rabbit hole, but I settled on a sculpt with a little paint over in the final image here). I decided I finally wanted to wrap up this project so I spent a week wrapping it up and putting together renders for this composite.
The models were started in Maya and finished in Zbrush. Textures were started in Photoshop and finished in Zbrush and Cinema 4D Body Paint and are all hand painted. Final renders we created in Maya Mental Ray and composites in Photoshop. The only minor airbrushing is applied to the hair and feathers, and a couple small composite mask bleeds around the rock.
▼ Images
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Ayres store Editor's Pick
The project seeks to reproduce in the interior of the store feelings and sensations generated by urban space: the possibility of surprises, contrasts, unexpected encounters, and changes of perspective .2853 Views
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night piece Editor's Pick
Night piece of the theatre. Vray+3ds max +ps were used in the image. The render took 2days.
3324 Views
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HD Film \"TWO\" ( Some other images from this work_02 ) Editor's Pick
This is the second image from HD film " TWO".
More information please visit my blog at :
http://blog.daum.net/zhimama
1883 Views
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MGS Female Cyborg Ninja Editor's Pick
My tribute to MGS.
lightwave, zbrush, and photoshop
alexandervonsass.com
4546 Views
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Shocking Gorilla Editor's Pick
The idea is to illustrate something about experiments with animals.
I used Maya for modeling, Mudbox for detailing the mesh and for refining the textures.
Shave and a Haircut for fur and Photoshop for the textures and the final compositing.
No postwork on the final rendering, just a few colors and contrasts adjustments. The background was made in Photoshop.
There are three 4k textures and the shaders are SSS.
The rendering time is about 1 hour and 30 minutes for the highres image 2657x3636, I think it's pretty good considering the fur.
I hope you like!:)
3575 Views
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HD Film \\ Editor's Pick
This image is from the HD film " TWO ", which is a 4 minutes  short experimental film made by zhimama.
Year Completed : 2008
Used Softewares : MAYA, SHAKE, CS, FCP...
If you are interested in more about this work, please come to visit my personal blog at :
htt://blog.daum.net/zhimama
4164 Views
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Creating Prometheus Editor's Pick
Base Mesh was created in Maya and sculpted in MudBox.
Rendered in FryRender, both the Ambient and colour pic.
Background post work done in Photoshop.
Here are different angles of the piece. LINK
My Gallery
4436 Views
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Pink or Blue? Editor's Pick
I made this image for a contest called "colors". My idea is a just
moved family that paint their own new walls, with disastrous
consequences.4834 Views
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Morning Sun02 Editor's Pick
i started this project about 9 months ago because i wanted to add something interesting to my demo
reel, i always loved interior lighting but never had the chance to make any, after i quite
my last job i thought its the time to start and improve my reel
i spent most of the time in mental ray part while creating this project.
there was a lot to troubleshoot and learn, i changed the floor, walls and rugs textures and
materials so many times till i settle up, i used final gather only with sun and sky,
background and color correction are done in Fusion,
-the pair of abstract paintings on the left wall is called: Dance dynamics by the artist:
Magda Wieclawska
link: http://www.freespiritgallery.nl/
-the painting on the narrow wall is called: Mirocosmos by The Humbug
link: http://www.flickr.com/photos/thehumbug/
the painting on the front wall is called: The_Musician by the artist: Brian Hinkle link:
http://www.brianhinkleart.com/Paintings.htmlÂ3922 Views
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Morning Sun03 Editor's Pick
i started this project about 9 months ago because i wanted to add something interesting to my demo
reel, i always loved interior lighting but never had the chance to make any, after i quite
my last job i thought its the time to start and improve my reel
i spent most of the time in mental ray part while creating this project.
there was a lot to troubleshoot and learn, i changed the floor, walls and rugs textures and
materials so many times till i settle up, i used final gather only with sun and sky,
background and color correction are done in Fusion
4219 Views
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The Warning Editor's Pick
Base Mesh done in Maya and sculpted in MudBox
Rendered in FryRender
Different angles of the piece: LINK
My Gallery
4493 Views
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architectural rendering Editor's Pick
commercial exterior rendering, show the view of luxury , create with 3ds max, vray, photoshop.
Â
7349 Views
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