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Compatibility
-
2019, 2018, 2017
Operating Systems
History
Created: | 09/04/2017 |
Last Modified: | 07/31/2020 |
File Size: | 49.7 KB |
Keywords
Autodesk Maya, Arnold Renderer, importer, Substance Painter, texturing
Q/A
Maya 2018 Issue
Date: | 09/08/2017 |
---|---|
Submitted by: | triggerhippie |
"Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Diffuse.png
Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Diffuse.tx
Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Height.png
Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Metalness.png
Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Metalness.tx
Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Normal.png
Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Normal.tx
Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Roughness.png
Cannot find aiStandardSurface1SG in Baykok_Baykok_head_Roughness.tx"
Any solutions ?
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Replies to this question:
teddude75 said over 7 years ago:
jarud said over 7 years ago:
I did notice that I had to select only the diffuse channel first and the hit the create materials button,
then deselect the diffuse channel and select the other channels and then push create materials button again to get all the channels correctly hooked up.
thedangoldstein said almost 7 years ago:
teddude75 said almost 7 years ago:
steve karate said over 6 years ago: