Mar 2012
1 / 3
Mar 2012
Mar 2012

hi all,
i am a student learning Maya and im trying to teach my self and try get this project in on time please help!!!!

i am in the middle of rigging a mesh and i have come a cross an error that i cant seem to shift it.

  • after creating the mesh i applied blend shapes to the mesh, 
    the mesh got boned . it works fine
  • i went on to smooth bind , its still all good ! 
  • when i got to the paint skin weight tool the error im getting is 

//error:expected a skin clusterdeformer or deformed shap founf 'blendshape'insted. 

the black and weight gradient is not showing working . it sux big time  

iv been reading up on it looking at forums , now i am looking for help directly 

  • created

    Mar '12
  • last reply

    Mar '12
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i found out what was wrong for some crazy reson in the shading>object tranceparancy sorting was not on and now it is, but its still not shouwing the gray scale but its showing me the colour ramp, i cant toggel betern it and the gray scale ? madness , thanks Omkar jere

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