hi all,
i am a student learning Maya and im trying to teach my self and try get this project in on time please help!!!!
i am in the middle of rigging a mesh and i have come a cross an error that i cant seem to shift it.
- after creating the mesh i applied blend shapes to the mesh,
the mesh got boned . it works fine - i went on to smooth bind , its still all good !
- when i got to the paint skin weight tool the error im getting is
//error:expected a skin clusterdeformer or deformed shap founf 'blendshape'insted.
the black and weight gradient is not showing working . it sux big time
iv been reading up on it looking at forums , now i am looking for help directly
created
Mar '12
last reply
Mar '12
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