What I am trying to do is to click somewhere on the face and rotate it around point where I've clicked. is that possible in Maya?
created
May '10
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May '10
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What I am trying to do is to click somewhere on the face and rotate it around point where I've clicked. is that possible in Maya?
i think almankos means the geometry. Yes sure why not use a dragger context. in any case maya know how to do this the workflow is just clunky.
Select what you want, Make object live hold d down when you click on teh face unpress d and rotate. You can simplufy this a bit with a selection context making it 1 click after initial selection
You can make it work smooth theres no real reason for it not to its not a big deal to do. I can take a look at this if you want but again im swamped for the foreseeable 2 months.
Its really just one raycast and a transform operation, bundled together. Plus all the user inetrface sugar youd want on top offcourse. No more than say 3 hours of work for any remotely competent TD. This is even more trivial than your mirror question.
PS: just out of curiosity do you want a gimbal rotate or viewport direction 2d rotate?
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