LiquidMaya 1.8 Pre-Releases are Available!LiquidMaya is an Open Source Maya to Renderman interface, it has been used successfully in production on a number of films including: Superman Returns, Hitchhikers Guide to the Galaxy, Troy and Fellowship of the Ring.
The new versions of the plugin are available for Maya 7.0, and feature a high level of integration between your RenderMan renderer and Maya. Amongst the new features are :
- Shader management is integrated with the HyperShade Vastly improved shadow.
- generation and management Render Layers are directly supported.
- Rendering may be previewed in Maya's RenderView panel.
- The number of supported renderer has increased.
But this list doesn't really do justice to the raft of improvements and new features.
LiquidMaya has been extensively tested with PRMan (12.5, 13.0), has been somewhat tested with Pixie and 3Delight and should support Aqsis and Air also, though these have not been rigorously tested. There are builds available on sourceforge (
http://sourceforge.net/projects/liquidmaya ) for Pixie and 3Delight, and the source, available via CVS will build for PRMan out of the box.
The LiquidMaya team needs your help! If you use LiquidMaya, please pop over to sourceforge and take a look. Please report any bugs you find so we can move the new releases project to 'full release' status. Documentation is available at
http://liquidmaya.sourceforge.net/liquidwiki/ .
The liquidMaya team.
Note: For various reasons, your old liquidmaya scenes will probably not work directly with the new plugin. You should delete liquidGlobals ("delete liquidGlobals" in the script editor), and reassign your shaders.